![slay the spire calipers slay the spire calipers](https://res.cloudinary.com/lmn/image/upload/c_limit,h_392,w_696/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/f/defect-47d3b.jpg)
You want the 1st copy as soon as possible and possibly the second (it’s not necessary if you can have your deck not bigger than 15 cards) by the end of the run.
SLAY THE SPIRE CALIPERS FOR FREE
This card it’s exceptional and by far my favorite in the Ironclad’s kit: it gives you 7(9) block, which is honest for 1 energy, and act as a CARD REMOVAL for free and here is where it shines! Thinning your deck every time you cast this card and sculpt your deck in order to give you always the best hand it’s part of the strength of this archetype and why it works so well in every stage of the game. Exhaust a random (not random) card from your hand.” It gives you 11 block at the cost of one energy which it’s huge and it’s really important for the final stage of the deck as I’ll explain. This is the core card you want early, possibly on Act 1, and you can add up to 3 copy to your deck by the end of the run (better if only 2 both upgraded). And here the fun begins: the Ironclad has two of the strongest block cards for this type of deck in all the game (in my opinion) at common rarity.Īs you all have guessed now, we are talking about: Shrug it Off and True Grit. So what are we aiming to do to exploit this effect? Surely we want cards that generate high block for low energy and possibly draw other cards that we can play to trigger Juggernaut another time. It reads: “Whenever you gain block, deal 5(7) damage to all enemies.” Simple enough, right? The core card of this build it’s obviously Juggernaut.
SLAY THE SPIRE CALIPERS HOW TO
to try this out!In this guide I’ll describe what i find the most fun and entertaining build for the Ironclad while being viable in high ascension mode.I’ll focus on: how to build it (most important cards, map priorities, useful relics and such), how to approach the “forcing this build” method and some tricky fights on each act. Want to block evry turn and take no damage what so ever? Want to kill the enemies while doing so? Want to build a fun deck that also works on high ascension very often? Well I want you….